Announcing HumanIK 2015! HumanIK 2015 introduces a new Creature Solver, integration with Unreal Engine 4, and more! Learn more: http://autode.sk/humanik
You said the problem with HumanIK was that it’s only about humans. And, we listened! Introducing the new Creature Solver in HumanIK 2015 that enables IK computations on non-human creatures with any number of limbs, tentacles, and antennae. Check it out: http://autode.sk/1ifgc9s
Gameware Navigation 2015 is here! Navigation 2015 brings improved animation-driven locomotion, dynamic NavMesh, new hierarchical pathfinding, and more! Find out more: http://autode.sk/navigation
Announcing Scaleform 4.4! Take advantage of better-than-ever performance on next-gen and mobile platforms with a brand new ActionScript 3 virtual machine and re-architected rendering engine. Learn more: http://autode.sk/scaleform
Comments