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This is an update on previous posts for older versions which can be found here: Maya 2016, Maya 2015, Maya 2014, Maya 2008 to 2013.
Basically, the build environment of Maya 2016 extension 2 is very similar as Maya 2016 with just a few updates, I listed them as follow and marked the updated and new added items in red with links to help you find it quickly.
Maya 2016 Extension 2
Windows 64bit Win7x64
- Visual Studio 2012 Update 4 + Win 8 SDK
- .Net framework 4.5.1
- Intel Composer XE 2015 Initial release (15.0.0.108)
Linux 64bit RHEL/CentOS 6.5, FC20
- gcc 4.8.2
- Intel Composer XE 2015 Update 1 (15.0.1.133)
Mac 64bit Mavericks 10.9.5
- Xcode 6.1 or 6.1.1 with SDK 10.9 (Mavericks)
- clang with libc++
- Intel Composer XE 2015 Update 1 (15.0.1.108)
Extensions (all platforms)
The comments to this entry are closed.
Hi, thanks for the important information (and your blog in general, it is very helpful).
There's one more difference that we found, the C++ standard library has changed on the Mac. Compiling with GNU's libstdc++ results in linking errors. Compiling with clang's libc++ has no problems.
Posted by: Ivan Kolev | June 17, 2016 at 01:11 AM
Hi Ivan, as listed, on Mac, the XCode 6.1(clang with libstdc++) is always the recommended one.
Posted by: Zhong Wu | June 17, 2016 at 08:22 AM