Cached playback is a new feature that is available in Maya 2019, and it’s a major performance upgrade from previous releases. However, sometimes with new features, you may run into some issues while developing your plugins. Our engineers are actively working on building the Cached Playback API in C++ and Python which will make it easier to deal with the common issues that plugin developers are running into, and you will see those improvements in the future. Here are a... Read more →