Have you ever wonder why your scene is running so slow? What’s the culprit of the performance degradation? In Maya 2015 extension, we provide a new profiler tool for you to track down performance bottlenecks in your scene by recording the amount of time that each process consumes. We also provide programming interfaces to access this feature. Specifically, in MEL/Python, you can use command “profiler” to start and stop the recording of events, add profiling categories and instrument procedures for... Read more →