Many of you probably knows about the sineNode available in the Maya devkit written in C++ and/or Python. This example is very useful if you interested running the sin() function. But there is several limitations which make this example a bit dry. First, it is just the sin() function and with this approach it means you would need to create as many 'math' node you want mathematical functions. Second, it has one input and one output parameter only, so it... Read more →