As you know in Maya 2016 Extension 2 we introduced the replacement for Maya render layers called “Render Setup”, during that period we introduced this feature to several 3rd party renderers in person. For Maya 2017 we have been making improvements to this feature that will allow for improved support for 3rd party renderers, and other recent changes have the potential to impact 3rd party renderers as well, will talk about the 3 improvements in the following separate blogs, and... Read more →